App design
Mobile app screens that are easy to learn and quick to use every day.
Our approach
People use apps in short bursts, often with one thumb and one eye on something else. Every screen has to make the next step obvious. We design around the tasks your users care about most and cut everything else.
We begin with user flows. We map each task from start to finish, then sketch the screens. Before we style anything, we test the flow with real people, usually five to eight of them.
What you get
- User flows for each main task
- Wireframes for every screen, in light and dark modes
- A clickable prototype your team and testers can use
- A visual design system with buttons, forms, cards and icons
- Specs for developers, including spacing, states and motion
- A short usability report with the changes we made after testing
We follow the platform guidelines for iOS and Android, so the app feels at home on each phone.
Timeline
A first version of an app design takes six to eight weeks.
- Weeks 1 and 2: research, flows and user interviews
- Weeks 3 and 4: wireframes and the first round of tests
- Weeks 5 and 6: visual design and the full prototype
- Weeks 7 and 8: developer handoff and support
If you want, we stay on for the first sprint of development. That way the design gets built the way we drew it.
We also run a short review after launch. We look at the first two weeks of use, find the screens where people stall and fix the top three problems. That routine keeps the app easy to use as new features arrive.